Markus Hutnik




Games

These are all web games that can be played in the browser.

Technologies I use

For web-based games, I use HTML canvas and JavaScript or TypeScript to draw things on screen.



Yacht Dice


Multiplayer Yacht Dice. Two people can join a room from separate devices and play Yacht Dice in real time. I used web sockets in this project to send messages to the clients with the updated game state.

back end repo

front end repo

Game of Life


Conway's game of life simulation. Try drawing on the grid with the mouse and click "Run". It will follow these rules as it runs:

Ragdoll Simulator


This is a 2d physics sandbox. Use the mouse to interact and try selecting various tools.

Blackjack


Blackjack in the browser.

Particle Network


Not really a game, but it shows some interesting things that can be done with HTML canvas. Try drawing something with the mouse or click "Randomize".

Circle Shooter


You are the white circle in the middle of the screen. Click anywhere on the screen to shoot a pellet. Shooting enemies will get you points. Shooting enemies who are not coming directly at you will give you the shotgun powerup.

Galagos


Endless space shooter game. The mouse controls your ship. As you earn points you can access the menu to buy upgrades by pressing "m".

Pong


Two player Pong. First player to 11 wins.

Snake


Most of the other games on this list use vanilla JavaScript. This one is a little different because it was written using React. It's the classic snake game, but all the cells in the grid are just divs. Making this game was an experiment with React. It worked well because I only had to handle updating the state of the game and React automatically updated the UI. Use the W, A, S and D keys to move.

Source code here.

WASD


W, A, S and D keys to move. Space to jump. The goal is to jump on enemies to get points and survive as long as possible.